I can see a difference when loading StarCraft with the patch loader, and StarCraft normally. What could be wrong?
Unfortunately, any number of things could be wrong: • With the newer versions of StarDraft (2.0 or later) you must be running the patches inside a CWAD Archive. If you try to run them using the same subdirectory patching method used for 1.0, the patches will not load. To solve this problem, simply create a new CWAD Archive with the CWAD Manager, provided with StarDraft 2.0 and above. This CWAD Manager will allow you to utilize Windows 95’s Drag and Drop interface in order to easily create a compressed archive with all the file replacements in one location. • If the file was originally in a subdirectory inside the MPQ archive you extracted it from (for example, weapons.dat is in the “arr\” subdirectory of StarDat.mpq), you will need to right-click on the file inside the CWAD archive and then chose to rename the file to “arr\weapons.dat” or whatever the appropriate subdirectory prefix would be.