How will weapons be balanced with ship durability? Will enemy fighters be destroyed with a single shot?
The Babylon Project has been balanced similarly to that of a tactical shooter game. Although your fighter will take a number of hits from many types of weapons, your ship has only a thin layer of shields (we like to call this a structural integrity web) to project from small shockwaves and typically cannot take more than a few hits from weapons. Using your wingmen and friendly capital ships in many missions is a near requirement and most manuvers must be considered carefully. The Babylon Project largely features fun over being completely faithful to the show but we try and strike a fair balance.