How will the RvR endgame work now with only 2 capital cities?
Actually, it works out even better than we had originally designed. Our game still has complete tier 4 RvR content for all three racial themed pairings. At the end of each of these tiers is a heavily fortified fortress for that race, which must be taken in order for one realm to claim victory for that pairing. Imagine a giant wall cutting across the horizon line that separates you from you enemies and their fortress. Players prepare their siege weapons, casters and archers line up on the ramparts and hill sides, as your realm clashes against the foreboding gates wielding a mighty battering ram and dodge scalding oil spilling from the turrets above. These fortresses can only be assaulted once a realm has pushed their enemies’ resistance back to the fortress itself. This requires them to capture two zones in the Tier 4 Campaign for that pairing. Players must then capture the fortress to lock down the pairing and seize control. Once one realm claims victory over any two of the three pairi