How will the new games push the technology and raise the bar for indie games?
I think when The Book of Knots comes out sometime next year it will raise a lot of bars when it comes to the technology used in it. Alex is really one of the best physics programmers out there, and I think our next game will make that very apparent. Hopefully, once it’s released it will also change the minds of a lot of people who think you need a team of 50 to make a video game. Alex and I made Gish from start to finish in less then six months. I actually think big development teams can be a curse to a lot of video games. Communication is a big factor in game development and the less people you have to deal with the easier it is for everyone to get their ideas across and keep the game itself pure. What inspires you personally? Honest artists and designers inspire me. I’ve always gotten a big boost from work that has a lot of heart. I think its one of the hardest things to put into your projects and one of the most redeeming. You don’t find many artists these days doing professional qu