How will Project 8 use the hardware of the PS3 and Xbox 360?
Jennifer Oneal: Both consoles will allow us to take the graphics and the gameplay further than we’ve been able to go before. We’ve completely scrapped our physics engine and rebuilt it from the ground up. You’ll feel a real sense of momentum and gravity. Also, we’ve incorporated new physics for bails as well. The physics incorporated in the ragdoll bail mode allow you to control where and how badly you bail. Graphically we have major enhancements. You’ll see that using our advanced shading and lighting system along with specular and normal maps make for the most realistic environment you’ve ever seen in a Tony Hawk game. Water looks like water with all the ripples and reflection you would expect when you skate through a shallow pond. Glass has the translucency of glass. The detail of every surface is amazing. This year for the athletes, we performed complete face and body scans, and motion captured all of their tricks. When you see Mike Vallely bust out his signature Mike V Shuffle, it