How will players be able to coordinate the invasion of a city?
Through alliances is the easiest way you are going to be able to do that. The game is really focused on two things from the very beginning: it’s cooperative – you’re playing with other people, and it’s competitive – you’re playing against other people. So from a very early stage in the game we are trying to introduce you to cooperative, social gameplay. Even as you are running through things like the public quests, that is a subtle way to teach you to play well with others. A lot of it is the little things like the messaging in the game. Just by keeping players informed inside and outside of the game allows players to participate in everything that is going on in the game. There is going to be an epidemic of people seeing the War Herald as their home page at work and then frantically refreshing it all day long – and then saying ‘screw it, I have to go home right now.’ A question was asked about balance in the RvR and winning zones, as in how winning sides (which will reap rewards) won’