How well will incarnum fit into existing worlds, such as the Forgotten Realms and Eberron Campaign Settings?
JW: I wrote a whole chapter on incarnum campaigns to help the DM figure out how to incorporate this new magic system into any existing campaign. Some specific advice is included there for both of the campaign settings you mention. Wizards: Drawing power from souls might strike some as diabolical in nature. Is incarnum’s use restricted to, or favored by, creatures with evil alignments? For example, how is “harnessing the soul” reconciled with Exalted characters? JW: Using incarnum does not harm or change the souls from which it is drawn in any way — unless the user is a necrocarnate, in which case he is irredeemably evil. So most incarnum users can be either good or evil — and they tend to be drawn strongly one way or the other. Wizards: Can you explain a little of how incarnum works in terms of game mechanics? Does the system involve spell levels and spells per day, or is it completely separate? JW: Incarnum operates via an all-new system. Imagine a spectrum from complete spontaneity
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- How well will incarnum fit into existing worlds, such as the Forgotten Realms and Eberron Campaign Settings?