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How to rotate a GDI object in VC++ without using setworldtransform?

GDI object rotate
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How to rotate a GDI object in VC++ without using setworldtransform?

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A. Christian Graus Quoted :- If it’s a DIBSection( i.e. you have access to the bitmap bits ), then you can perform the rotate yourself on a new DIBSection ( seeing as a rotated image is bigger).

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