Important Notice: Our web hosting provider recently started charging us for additional visits, which was unexpected. In response, we're seeking donations. Depending on the situation, we may explore different monetization options for our Community and Expert Contributors. It's crucial to provide more returns for their expertise and offer more Expert Validated Answers or AI Validated Answers. Learn more about our hosting issue here.

How much time have (you, the team) spent working with clay (plasticine) animation?

0
Posted

How much time have (you, the team) spent working with clay (plasticine) animation?

0

Anthony Flack – I did my first stop-motion animation at film school, with a 16mm Bolex camera. This would have been around 1996. The Bolex was great fun but I wasn’t too keen on waiting two weeks to see what I’d shot. I soon switched to digital, but the computers really struggled with crunching video data back then. I had to spend two grand on a hardware video codec card just so I could play back TV-resolution video in real time! Everything works so much better these days, and it’s a hell of a lot cheaper. Sarah Quick – I’ve been working properly with clay for a year now. Messiest year of my life! Chris – Aardman Animations’ “Creature Comforts” is one of my favourite stop-motion shows. One of the reasons I think it works is *because* clay animation doesn’t render ‘photorealistic’ scenes/characters. What are your thoughts on photorealism – hell, any kind of realism – in games and films? Anthony Flack -Well in a way, stop-motion is a photorealistic effect because it depicts real-life obj

Related Questions

What is your question?

*Sadly, we had to bring back ads too. Hopefully more targeted.

Experts123