How much has the Video Game industry seen in increased game console sales?”
History Main article: History of video games See also: First video game Tennis for Two, an early analog computer game that used an oscilloscope for a display. Early games used interactive electronic devices with various display formats. The earliest example is from 1947—a “Cathode Ray Tube Amusement Device” was filed for a patent on January 25, 1947 by Thomas T. Goldsmith Jr. and Estle Ray Mann, and issued on December 14, 1948 as U.S. Patent 2455992.[2] Inspired by radar displays, it consisted of an analog device that allowed a user to control a vector-drawn dot on the screen to simulate a missile being fired at targets, which were drawings fixed to the screen.[3] Other early examples include: * The NIMROD computer at the 1951 Festival of Britain * OXO a tic-tac-toe Computer game by Alexander S. Douglas for the EDSAC in 1952 * Tennis for Two, an interactive game engineered by William Higinbotham in 1958 * Spacewar!, written by MIT students Martin Graetz, Steve Russell, and Wayne Wiitan
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