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How many players is my server capable to handle for smooth gameplay?

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How many players is my server capable to handle for smooth gameplay?

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This is much more a matter of your internet connection bandwidth that the power of your CPU The simple rule: At least 28k bandwidth per player! By QAPete from www.planetunreal.com: “Let’s say, for this example, you have a 768/384 KB/sec DSL line. What I suggest you do is divide your outgoing bandwidth by 28.8 KB/sec, then multiply that result by .9. Based on your bandwidth alone, you should be able to comfortably run a dedicated (not listen) server for 12 people. Going with a higher max players is only going to slow down performance for all players. There’s another important issue here – CPU speed. From the old scientific method of trial and error, plus my experiences with my own and other people’s servers, you should be able to stick with the max users using the formula above if you are running a Celeron (or P2) 300 mhz or better for most maps. Anything slower, and you run the risk of slowdowns based on your processor. I’d also set the Game Engine cache to 40 mb or 1/2 of your total R

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