How long was the Development cycle?
The development cycle for audio is different than the cycle of the entire project. From the beginning, I believe the project was between 3 to 3.5 years. I’m not sure when the official start date was since I came to Gearbox well into the prototype. The project didn’t’ have an audio lead until about 3 months after I started at Gearbox, at which point I moved from Hell’s Highway to Borderlands as the audio lead once we got that WWII project out the door. I started on Borderlands around June/July of 2008 and it was pretty much a fresh start. There was some early prototype work done, but it was all placeholder material and was built during a time when audio development was focused elsewhere in the company. I was the only sound designer on the project for about 9 months, Mark came on to assist with sound design as we ramped up for a final 6 month push and worked ourselves to the bone to get that game out the door. So overall, I think all the audio production happened in about a 1.5 year peri