How long is The Legend of Spyro: Dawn of the Dragon going to be?
MG: Seeing as how we aren’t finished with it yet, it’s hard to estimate how long the game will end up. We’ve taken a “best of both worlds” approach in terms of level design to allow player to play the game at their own pace. We have way more hidden gems and collectible items than any of the previous games in the trilogy. Not all of them are necessary in order to progress, but they certainly help. Any player that wants to blast through the game as fast as they can are certainly welcome to try, but it will be much more challenging for them. Players that take their time to explore will have an easier time in the end. Q: What exactly do we mean by the element “fear” for Cynder? I’m imagining moves that scare the daylight out of enemies to send them running or freeze them to the spot. MG: Part of the inspiration for FEAR came from a various popular fantasy books – such as Dragon Lance. Dragons give off Dragon Fear, which frightens anyone in the vicinity to near paralysis. There are a lot of