How is Warhawk motivating this evolution of downloadable online gaming on the PS3?
DJ: I’d love to say that Warhawk is breaking new ground in multiplayer gaming, but it’s not really, and it sounds weird to say. There are conventions that have been in place in PC gaming for quite some time, and it’s not smoke and mirrors. The notion of dedicated servers, global server lists, and all of this stuff are conveniences that players have been enjoying in PC gaming. When we made the decision to drop the single player campaign and go forward in the direction of online multi-player only with Warhawk we tried to reset the machine and say, ok multi-player console gaming is this, this, and this, but are those really the best practices? And the answer we came up with was no, they’re not, because there are something’s from the world of PC gaming that should have come over. That was kind of our approach. We didn’t want to just take console gaming to the next level, we said let’s wait and assess the landscape and pick the best parts. There are something’s that are great and something’