How is Blood Bowl coming along?
PP: Great. We love Blood Bowl and are extremely happy to be working on its video game adaptation. Games Workshop has given us a lot of freedom with the universe. I think they appreciated Chaos League and they have been extremely open to suggestions. They asked us to rework the graphical look of Blood Bowl which was great for our artists since you don’t get that much creative liberty when working on a license in general. In terms of gameplay, since we have two modes, one real-time, one turn-based, we have been able to experiment with the gameplay mechanics in one mode (real-time) while sticking to the rules with the turn-based version. We’re working very hard on community features. We expect the multiplayer to be a key element in the success of the game. So far, the feedback from the beta-testers has been extremely motivating. We’ve tried to diversify our testers so as not to only have hardcore Blood Bowl fans and they seem to be extremely happy with the game so far. Well I’m a big fan