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How is Ars Magica related to White Wolfs Storyteller system (World of Darkness setting) games?

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How is Ars Magica related to White Wolfs Storyteller system (World of Darkness setting) games?

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IT’S NOT! NOTNOTNOT!!! Seriously, though, at one time things were heading toward some kind of connection between the two settings. Back when White Wolf briefly owned Ars Magica, they seemed to be working toward the idea that the World of Darkness grew out of Mythic Europe. This appears to be the meta-game reason for such Third Edition features as “True Reason” and the vampires in House Tremere; note also the inclusion of an Order of Hermes in the World of Darkness game Mage: the Ascension. That was a long time ago. Atlas Games now owns Ars Magica, and Atlas has nothing to do with the World of Darkness. White Wolf wrote their own medieval-themed World of Darkness “prequel” setting, so there is no need for Mythic Europe to fill that role. The Fourth Edition of Ars Magica eliminated True Reason, and the Fifth Edition removed vampires from House Tremere. You can still portray Mythic Europe as eventually turning into the World of Darkness if you want to, but there is no longer anything in t

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