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How has the game been designed so both new players can enjoy the game, but the older, more powerful characters will still find it challenging?

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How has the game been designed so both new players can enjoy the game, but the older, more powerful characters will still find it challenging?

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Experienced players will find themselves returning to their villages and cities of birth from time to time, but not nearly so much as some players might be used to. Vanguard’s large, seamless world allows us to steer the more powerful players into faraway places where they won’t be interfering with content meant to support younger characters or newer players. We can promise you that those distant lands will provide the most adept player with ample challenge. Players who don’t wish to risk their lives around every corner will also be able to find their comfort zones as they advance through the world. There will not be a point in the game where in order to progress, a player must adopt a specific play style. We are including things like the Travel Journal , which will guide you to places -it will include things like a location to your guildmaster, or where to buy food so that some basic knowledge will come with your character. You won’t be dropped in the world and left to figure out thin

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