How easy is it to write a game for Acorn computers?
Too much deep techie talk is off topic in this group (csa.programmer is the place for that) however discussion of general principles and game concepts is perfectly acceptable. If (presumably) you’ve never written a game, you’ll want some idea of how video games tick and the usual sorts of routines you’ll need to program them. For a first game, I’d suggest using one of these libraries: These libraries will do a lot of the hard work for you such as object processing and sprite plotting; be warned that you won’t find either of these perfect, and will probably want to hack a lot of the code around. Both contain some useful hints on game coding and a certain amount of tutorial material. These libraries only handle 2D (flat) games programming; if you want to write something in three dimensions, there are huge tomes available on the subject. The comp.graphics.algorithms FAQ is a good place to start. TAG is a 3D graphics library written by TBA Software which has been successfully used in some