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How does this game vary from previous titles in the Delta Force series?

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How does this game vary from previous titles in the Delta Force series?

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WE: Delta Force: Black Hawk Down improves upon the past Delta Force games in the areas of AI and graphics, while also adding some new gameplay elements. An incredibly updated engine allows for the detailed buildings, characters and terrain. At the same time, a brand new AI system based on a system of nodes, was implemented. This resulted in enemy AI that relentlessly attack you using in a very tactical fashion. The main gameplay differences come from the extensive use of vehicles and the numerous opportunities for intense Close Quarters Combat. Players can man machine guns in Black Hawks, resulting in devastating air attacks. Conversely, they can sneak through cities where enemies may be hiding around every corner and behind any door. NVIDIA: NovaLogic has always been known for cutting-edge graphics, going back to its start in the mid-’80s. It was one of the pioneers in 3D technology, using actual satellite data and “voxel” graphics to create realistic in-game terrain. What new ground

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