How does the introduction of the PS Move motion controller impact on game design?
It forces fundamental rethinking around how a game should be designed. The game developer needs to throw away a conventional wisdom of how gamers use a controller and instead consider what will provide the most immersive experience and make players feel a direct connection with the game. If this cannot be achieved, players will just be happy to stay with using the DUALSHOCK 3 Wireless Controller. What types of games are best suited to the PS Move motion controller? We have been testing with many kinds of titles from many different teams and so far we have not found any genre that does not work well with the controller. Perhaps simulation games, such as driving or guitar games, would be served better by a steering wheel or a guitar controller. Besides these genres, which are already served well by real world simulated peripherals, the controller works well with any kind of game. The high fidelity of motion recognition and real time response are the key for the success of any motion base
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