How does the Green Maul Charge interact with my other Shapeshift attack skills?
When your Maul ball is charged, its enhanced bonuses (Only Damage + Stun) are added to Normal Attack, Hunger, and Fire Claws. Its wise to fully charge maul and then use hunger whenever necessary while keeping Maul charged. Otherwise the amount of Damage Hunger does, and therefore life/mana Hunger can steal is quite low. You can also do the same with Normal Attack, to conserve mana. Only switching back to maul every 15 or so seconds to keep it charged. But! But I say, switching to normal attack to conserve mana also means you lose any skill AR bonus youre getting. So hitting more and leeching more mana might be better than hitting less and using less mana.