How does RollCode compare with existing technologies that address the same problem?
The issue most have struggled with in past attempts at similar products has been to “resynchronize” the stored data to a roll which may have a number of wraps of damaged material cut off as the roll is loaded onto a slitter’s unwind. Or a roll which has been partially converted, returned to inventory and then brought back out to a slitter some time later. Our system applies a real, pressure sensitive flag to web as the information is recorded. Each flag has a unique ID which is related to the data stored. Therefore no matter how much material has been removed from a roll, for whatever reason, RollCode can always recover by reading any flag’s ID and “resynchronizing” the remainder or the roll to the stored data.
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- How does RollCode compare with existing technologies that address the same problem?