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How does one basic design work against everything from TNT to gas cloud detonations?

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How does one basic design work against everything from TNT to gas cloud detonations?

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Shock wave and blast gas velocities are very fast coming off the explosion, thus mitigation through very rapid energy dissipation occurs as described above. The ZuluShield filler materials also collide with one another causing more energy subtractions through friction and momentum transfer. With flammable dusts, mists, and gases, flame fronts move very slowly at first. They later build up rapidly when confined, particularly with obstructions (such as vehicles in tunnels). Pressure buildup is strictly from the creation of large amounts of gas from the reactants, until the “snowballing” flame front transitions into an actual explosion. ZuluShield works with these “slower” reactions by “quenching” the flame front, thus combustion stops and no more hot gas is produced. Quenching occurs with the same filler/core construction that works for detonating solid explosions works with burning gas, etc. by dropping the flame front temperature below the minimum temperature necessary to continue burn

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