How does Loot work in the LFG system?
Son, I am confuse. People can’t seem to understand this new dang-fangled loot system with the Need Before greed option. There are some exceptions and errors with it when it comes to certain weaponry or trinkets and the likes, but as far as armor goes in general you are essentially only allowed to roll need on pieces within your armor class. So that means a Warrior cannot roll need for a pair of leather shoulders no matter what (as an example). Personally, this is a fucking amazing idea and I feel a little bummed that Blizzard didn’t think of this sooner. Now they have a lot of work ahead of them to refine the system so there aren’t any issues with legit upgrades and such especially in the accessory/trinket/weapon field – but this is a start. There has been some confusion regarding looting items when using the new Dungeon Finder system so we would like to take a moment and provide an explanation for some of these new features. Anytime players are matched up with other players using the
Related Questions
- What if an active facility has an existing LFG monitoring and control system that is believed to meet the requirements?
- What if a LFG system for an active site has been previously approved by the EA and/or CIWMB?
- What is the process for submittal and approval of a new LFG monitoring and control system?