How does K-3D compare to Blender?
In a nutshell, Blender has a more complete feature set than K-3D at the moment, while K-3D has the more ambitious, long-term-scalable architecture. It is accepted by many (including the senior Blender coders that we’ve spoken with) that the Blender sources need a complete redesign and rewrite. On the other hand, the K-3D sources often receive praise for their good design and “everything is a plugin” philosophy. So while K-3D is lacking many important features, we feel that we have an unbeatable foundation upon which to build. Some highlights: • K-3D’s Next Generation User Interface uses GTK2 to provide a graphical user interface that will integrate well with the user’s desktop on all platforms. Because everything in K-3D is a plugin, including the user interface, specialized alternative user interfaces can be substituted for the default, if desired. • While comprehensive undo/redo support is a recent addition to Blender, it has been designed into K-3D from the start. Not only does K-3D