How does Episode 2 continue the Half-Life story?
Gabe Newell: In Half-Life 1 you started off as an anonymous face in the crowd and through the course of the game you turned into a hero, with the G-Man acting as this mysterious face who oversaw that transformation. In Half-Life 2 the game is much more about the G-Man uses you. To him you’re a tool – you don’t know who he is and you’re not sure what his motives are or what he’s trying to achieve. All you know is he’s trying to unleash you on this world for his own purposes. At the end of the three episodes the G-Man beings to loses control of you and there are other forces that are starting to come into play, so the player learns the consequences of becoming a more independent agent rather than this tool for the G-Man. IGN: What new additions can we expect for the next installment? Gabe Newell: In Episode 2 we’re taking the player out City 17 and into new areas. We’ve also developed the player’s relationship with the Vortagons and how they become a companion to you. You also start to s