How does DirectShow relate to the other components in Microsoft® DirectX®?
Internally, DirectShow uses DirectSound and DirectDraw when the hardware supports it. The Video Renderer and Overlay Mixer filters use DirectDraw 3 and DirectDraw 5 surfaces. The Video Mixing Renderer 7 (Windows XP only) uses DirectDraw 7 surfaces. The Video Mixing Renderer 9 uses the latest Microsoft® Direct3D® APIs. You do not need to use the other DirectX APIs to write a DirectShow application, although it is possible to combine them. For an example, see the Texture3D Sample.
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