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How does creating a 3D image differ from using a traditional paint program?

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How does creating a 3D image differ from using a traditional paint program?

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A traditional paint program creates artwork using tools that would be familiar to most non-digital artists – pens, brushes, color palettes, etc. – plus a whole universe of artistic tools that only exist in our digital world. The medium is different, the method is not. A 3D rendering program, by contrast, is in my opinion closer to photography. Before a 3D image can be created (“rendered” is actually the correct term), I have to build all of the elements of the image. Once my “3D world” is built, I can then go into it with my “camera” and take pictures of it. The creation process I go through will become clearer with my answer to the next question.

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