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How does Color Symmetry provide consistent color handling for 2D work and work in the 3D pipeline?

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How does Color Symmetry provide consistent color handling for 2D work and work in the 3D pipeline?

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Color Symmetry plug-ins are designed to provide the same interface and produce matching results even with applications based on radically different underlying technologies. Color Symmetry incorporates a core library of Film Profiles, color correction and color space transformation techniques that essentially allow 2D and 3D applications to see the world of color and light in the same way. In addition to providing Film Profiles and 3D Lookup Tables (LUTs), Color Symmetry supports both Cineon/DPX Log color image data and floating-point HDR Linear color image data. This support extends film-based terms such as Stops and Printer Lights from the log-based compositing universe directly into the floating-point Linear arena of 3D rendering.

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