How does BREW deal with localizing applications for different languages?
a. We recommend that you make use of the resource file for anything that contains language (Bitmaps, Strings, and Dialogs) and load the required item as is needed in the program. This way you can avoid hard-coded items in your source, make separate resource files per language and not have to modify or recompile your sources. Please refer to How do I display Korean strings on the Emulator and on the handset FAQ for more information on localizing apps in Korean.