How does aggravated damage work?
To burn a ready vampire with X blood, you must inflict X+2 damage, one of which must be aggravated. Here’s how that works: • A vampire burns 1 blood to “heal” each point of normal damage dealt to it. Note that “healing” damage is different from “preventing” damage. • A vampire is “wounded” if it has unhealed damage, is in torpor, or is going to torpor. • A vampire which cannot heal damage goes to torpor. • A vampire cannot heal aggravated damage done to it. • For each point of aggravated damage done to a wounded vampire, that vampire must burn one blood to prevent destruction. • A vampire which cannot prevent destruction is burned. Also, there are two rulings which concern aggravated damage during combat: • – Additional damage inherits all of the properties of the base damage (So the +1 damage from Lucky Blow is aggravated for Basilia). • – The base damage does not inherit the properties of the additional damage (So a Saturday Night Special with Dragon’s Breath Rounds does 1 normal plu