How does a player who played less than full-time in the regular season fare in DMB?
He plays just as well as he did in real life. Most DMB leagues adopt playing time restrictions so guys who racked up good numbers in a short time don’t get to play every day at that level. The game includes a team status report that tracks playing time as a percentage of real life (and shows fatigue and injury status as well). For games controlled by the computer manager, there is also an option to have the computer limit playing time. The playing time limits can be set as part of your manager profile, so the league can have some discretion as to how to set these limits. Diamond Mind Baseball does not take steps to punish (via slumps or injuries) guys who play more than they did in real life because that would limit your ability to explore what-if scenarios. Suppose you want to know how a team might have fared if its star player hadn’t missed half the season with an injury. Or if a prized prospect had been called up much earlier in the season. Punishing these players would defeat your