How does a fighter with a head wound act in a Shoot-out?
This is another tricky one. The rules for a head wound apply first. Roll to see if your fighter is Stupid of Frenzied. If your fighter is stupid then roll like normal during the Build-Up turns and when the shooting starts roll right before he shoots to see if he will shoot. If your fighter is frenzied then he will charge his opponent once he can, but since the Build-Up is a special phase he will act normal and then once the shooting starts he will charge an opponent, assuming any are left, once the Gang Fight aspect of a Shoot-Out starts. He may shoot when it is his turn to shoot if the fighter normally could.