How Do You Create A 3D Flash With A Moving Background?
You may be surprised to discover that there is no 3D in Flash. Unlike other 3D authoring environments that create real 3D objects, Flash simply knows how to display vector shapes using math expressions. In other words, you are going to create fake 3D. There are two ways to go about this. The first is creating a 3D animation outside of Flash and importing it as a SWF. The other involves using ActionScript and coming up with the object from scratch. Both methods involve extensive knowledge of the environment as well as the programming language in use. Set up the image and the background image by use of a grid as a reference point for the ground. A 2D representation works around two focal points–the “X” axis and the “Y” axis. With 3D, a “Z” axis is added. Your ActionScript code will define the theScene movie clip, objectInScene and the camera elements. While the X and Y coordinates are defined using values, the camera property is going to be rotated and not moved in space. Create the dis