How Do You Build A Sucessful Transport Company In Chris Sawyers Locomotion?
• Start is in the 1950s because if you start in the year 2000 prices for buses and trains etc., will be much higher and harder to make the money to pay the monthly running costs also starting at the 1900s is also not a good idea not because its risky but it could take you 50 years in-game time to see any money coming in. • When you have start in 1950, never build an airport or ship port at the start because airports require two airports to operate and you need to buy the plane also the 1950 plane types won’t carry enough passengers to pay off the monthly costs. • Pick a medium-sized city. Put a couple of bus stops and get some buses going it won’t get you much at the moment but at the start but what you want is for your city to grow and to pay off the running costs. • Build a train track going from your city to another this can dramatically increase your city size then put a train on it and then turn it on also trains can earn quite a bit of income. • Once your city is quite large and