How do the weapons work?
There is no paint, no mess, and no projectiles, so you can be sure that your kids are playing in safety. The game system has been built around a safe, robust and reliable high-tech infrared weapons. Our weapons are formidable because they are made of metal so they look cool. Our small guns are highly maneuverable. With an effective range in excess of 150 meters, realistic digitized sounds and multiple modes of fire this is technology with attitude! We have a selection of guns for use. The guns we use include: Spitfires, Scorpions, Commando Carbines, Pulse rifles and Morita Sniper Rifles. The size and weight of weapon issued to you will depend on your age/size/fitness etc and will be evened up across the competing teams to make it balanced. The kit is the best available on the market. We also have Claymore Mines for ambushing your enemy with. You’ll love their sound effects! 4. How many referees will you have to run the games? We have one referee per team (there are usually 2 teams) plu
The weapons are powered either by battery, or gas. Batteries last quite a long time, depending on their size, and can be recharged quickly. Gas weapons are recharged from canisters. Are Airsoft guns dangerous? No, not if used responsibly and if the correct safety procedures are carried out. The correct clothing must be worn, particularly goggles, or in the case of children under 16, full face protection. Do I have to have any knowledge of weapons? No. Find your local Airsoft site book a hire for the day and they will give you training on how to work, load and look after your rifle. Methods of play Skirmish “Skirmishing” is the most common form of play. This form of play involves players that are some what dedicated to the sport, while still not as “hard core” as Milsim players. Players may use methods and equipment that may differ from a realistic battle (Hi-cap mags for example). Most players in this group dress in the own BDUs and have guns ranging for £70 to £1000 in price. These ba
——————————— When a player runs over a weapon, he picks it up, but the weapon remains in the game for other players to take. Shotguns dropped by former human sergeants are removed from the game after being picked up or smashed. In DeathMatch v2.0 (use the ALTDEATH parameter), weapons are removed from the playing field from thirty seconds and then reappear when playing DeathMatch mode.
There is no paint, no mess, and no projectiles, so you can be sure that your kids are playing in safety. The game system has been built around a safe, robust and reliable high-tech infrared weapons made by Battlefield Sports. Our weapons are formidable because they are made of metal so they look cool. Our small guns are highly maneuverable. With an effective range in excess of 150 meters, realistic digitized sounds and multiple modes of fire this is technology with attitude! We have a selection of guns for use. The guns we use include: Spitfires, Scorpions, Commando Carbines, Pulse rifles and Morita Sniper Rifles. The size and weight of weapon issued to you will depend on your age/size/fitness etc and will be evened up across the competing teams to make it balanced. The kit is the best available on the market. We also have Claymore Mines for ambushing your enemy with. You’ll love their sound effects!
Related Questions
- I have played Laser Quest before, the weapons don’t work that well even in dark rooms. Can your guns shoot that far as stated in the website in broad daylight?
- Does the Pentagon have intentions to continue to develop ground-based laser weapons?
- Is a Weapons Act licence required to possess/use laser pointers?