How do the two characters complement one another in the game?
One of the first ideas we pushed through in The First Templar was that the players will be able to use various co-op actions. The simplest example is reviving your fallen ally in combat. Others resemble the double-team moves you know from wrestling, where one hero is holding someone and preventing them from moving, while the other deals a lethal blow. We translated this “cooperative gameplay” philosophy to the non-combat situations, and the heroes will be able to work together and assist each other even when solving puzzles and overcoming traps. What can you tell us about the kinds of enemies and battles that will take place in the game? The heroes in The First Templar will often get into trouble and will encounter numerous adversaries, ranging from simple bandits and mercenaries to powerful heavily armored knights and executioners from the Inquisition. The opponent types you encounter depend on the location and also the development of the story. For example you’ll face different kinds
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