How do the editors passivity and activity settings work?
Sir Henry, on passivity settings: “You control the AI’s tolerance threshold towards the human player. The AI will tolerate the development of the human player up to that level, where 5.0 stands for aristocrats, and 1.0 for pioneers. The AI will slowly get angry if the human player develops above that level. It is also interesting to play with intermediate values, as you can fine tune the AI’s reaction, and cause trouble for the player if he exceeds a certain population level. … [The Activity] setting controls the AI’s temper with regard to his own development. The AI will remain peaceful if his own development does not drop below that level, where again 5.0 stands for aristocrats, and 1.0 stands for pioneers. For example, if you put it to 5.0, the AI will become angry if he drops below aristocrats. This setting can be used to produce sudden twists if the AI regresses due to a shortage of goods.