How do taxes and patrols affect unrest?
Taxes do affect unrest in a very deterministic way : about 3 new bandits will appear for every 10% above normal level (Order scale has no effect). If you set taxes to 200%, 18 to 20 new bandits will rise up there against you. Next turn, if nothing changes, you’ll find up to 40 opponents, etc… Higher taxes also kills population. Lower taxes will lower unrest in the same way but population does not come back. Every bandit, if not killed by patrols, causes 1 unrest point at the end of the year.