Important Notice: Our web hosting provider recently started charging us for additional visits, which was unexpected. In response, we're seeking donations. Depending on the situation, we may explore different monetization options for our Community and Expert Contributors. It's crucial to provide more returns for their expertise and offer more Expert Validated Answers or AI Validated Answers. Learn more about our hosting issue here.

How do limits differ from geometry?

differ geometry limits
0
Posted

How do limits differ from geometry?

0

A viewport acts in many ways like a world object. That is, you may draw graphics directly into the viewport and thus, you need an ‘address space’ for it. It is a good idea to draw an object such as a title into the viewport since it will then be correctly placed, even if the limits of the world objects change. If, in fact, you have a world with no children, the world will “inherit” the limits from the viewport. That is why the default axes range from -5 to 5, since this is the default limits of the viewport.

Related Questions

What is your question?

*Sadly, we had to bring back ads too. Hopefully more targeted.

Experts123