How do i use the Maya exporter?
• Go to this page and copy the contents of the script. Paste it into your Maya script editor and save it. (Optionally, drag it into a button on your tool bar.) When you run the exporter script, it will pop up a dialog box with exporting options. Select which shapes you wish to export and press the “Export” button. The ideal candidate for export is a NURBS surface with no more than 16 isoparms per direction. You may also export polygon meshes — but you must first ensure that the poly-mesh has a perfect UV space (it must cover the entire surface and the space must have no holes).