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How do I speed up rendering in very large maps? Will a faster graphics card help?

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How do I speed up rendering in very large maps? Will a faster graphics card help?

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he graphics card will affect speed only if you are doing 3D stuff with 3D View Studio or World View. For 3D visualization a fast OpenGL graphics card is essential. For regular 2D maps, the predominant factor in rendering speed is the number of objects you have in sight. It’s easy with very large maps to zoom out while forgetting that an entire world’s full of objects in full Digital Chart of the World detail is a huge number of objects. Tips to speed up rendering: 1) Turn off selection color. 2) If you don’t need a million objects in sight (like, if you are just doing analysis or selection using Table View, etc) zoom into a small portion of the map so that fewer objects are on screen. 3) Turn off layers you don’t need. 4) Use Display Navigator to turn off/on lots of layers at once so you don’t end up re-rendering the map as you turn off/on each individual layer. 5) You can interrupt rendering by hitting the ESC key, resulting in a partially-rendered map. That’s often plenty if you just

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