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How do I specify a Plugin by using custom attributes?

Custom plugin specify
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How do I specify a Plugin by using custom attributes?

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Use the [StructureMap.Pluggable] attribute to mark a concrete class declaration as a Plugin. The class will be added to any and all PluginFamily’s that the class can be casted to. In order for the attribute to be found, the containing assembly must be included in the StructureMap.config file.

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