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How do I place objects, like buildings, into FlightGear?

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How do I place objects, like buildings, into FlightGear?

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First, ensure that you have v0.7.7 or later, the scenery files where you plan to place the object, the actual model, and the longitude and latitude where you plan to place the object. Now get the altitude for your point. If you don’t want to calculate this yourself, start FlightGear at your location and take note of the altitude. Here’s an example command: fgfs –lat=45.50 –lon=-75.73 2>&1 | tee fgfs.log The altitude is probably in feet, so divide the starting altitude by 3.28. Search the output log file for the first occurrence of the string “Loading tile” and take note of the filename. In the above example, the output line looks like: Loading tile /usr/local/Scenery/w080n40/w076n45/1712601 Copy a 3D model in a format that Plib understands to the same directory as the tile file. Edit the text file in that directory consisting of the tile name with the extension “.stg”. The file will already exist if there is an airport on the tile; otherwise, you can create it from scratch. In our ex

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