How do I know which character powers come into play in any pirate, and which powers only come into play “When Active”?
First look at the card icons. A star icon indicates a Specialty part with rules that come into play when used in any character. The red X life preserver icon indicates a part that renders any character unable to sail. Cards that have a circled black 2 or 3 in their icon row are parts of Active characters that must be assembled correctly before their rules come into play. Cards may be both a Specialty part and part of an Active character. In that case their specialty rule will be stated first, they take effect in any pirate. Major and Minor character rules will be listed under the heading “when complete…” these rules come into play only in properly assembled pirates. Some specialty parts have rules that only effect specific Minor Characters. For example the Hook has rules that come into play “when in the Cook or Inn Keeper…” Q: The Peg Leg on the Mutineer or Cursed Sailor is nasty. A: Yes. Yes, it is.
Related Questions
- Can I use Proving Grounds or Family Estate to play a character with a play cost of greater than 3 for no cost using Cave Network?
- How do I know which character powers come into play in any pirate, and which powers only come into play "When Active"?
- Why is The Divine Comedy such an important work, and what role does the character Beatrice play?