How do I enable Voice over IP in Unreal Tournament 2004?
With ALSA, create a ~/.openalrc, and then follow these instructions: • You will need a (define devices ‘(alsa)) line. (Yes, a single ‘, blame lisp.) • An alsa-out-device define, something along the lines of (define alsa-out-device “hw:0,0”) or for a surround setup something like (define alsa-out-device “surround40:0,0”). • An alsa-in-device define, something along the lines of (define alsa-in-device “hw:0,0”) OR (define alsa-in-device “plughw:0,0”). • And most likely a (define speaker-num 2) line, replacing that 2 with a 4 for a surround setup. • Next, bind a key to voice chat in Unreal Tournament 2004 (F by default.) • Make sure that your mixer settings are set up to allow capture/record on your microphone. You may need to tweak the in and out device lines some for your specific setup, on a Live! Value with a surround setup you might use (define alsa-out-device “surround40:0,0”) and (define alsa-in-device “hw:0,0”).