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How do I compile an OpenGL program with Compiler X under operating system 9X?

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How do I compile an OpenGL program with Compiler X under operating system 9X?

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A. I’m afraid I can’t answer these questions directly. If any student manages to compile OpenGL under Borland C++ on their own machine, please tell me and I will share this with the class. Some students have reported error messages from include files. You need to make sure you are including the correct Borland headers for compiling a Windows program. Also check http://home.clara.net/paulyg/ogl.htm for any hints there (e.g. using the latest gl.h file). Check out http://home.clara.net/paulyg/compide.htm on how to set up a project for OpenGL with Borland C++. You should also check out the GLUT FAQ Page at http://reality.sgi.com/mjk_asd/glut3/glut-faq.html and see the questions and answers relating to Borland. Q.

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