How Do Basic AI Reinforcements Work?
In addition to the incoming waves that the AI players send against the human players, the AI gets occasional reinforcements to its own planets. These are the only two ways in which the AI is able to get new ships after the game has started. AI reinforcements come in cycles per AI player, like the offensive waves do. These reinforcement cycles are a bit randomized, and a bit based on the difficulty level of the AI player (higher difficulty level AIs get more frequent reinforcements, same as they launch more waves). There are two basic determinants to how an AI player reinforces: how many planets does the AI player NOT control (so, unclaimed planets and player planets), and what the AI Progress is. During a reinforcement, the AI player can do a full reinforcement to however many planets they don’t control, and the number of ships added to each planet scales upward based on the AI Progress. An AI player can never do full reinforcements on more than around fifteen planets in one cycle (the