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How did DAZ make Victoria 3.0s High Resolution Textures?

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How did DAZ make Victoria 3.0s High Resolution Textures?

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DAZ Productions works hard to make some of the most advanced texture maps in the 3D industry. Their quality and versatility make them ready for film, broadcast, print, or any production imaginable. DAZ’s attention to detail has led to a generation of high quality photo realistic texture maps. This intensive project began with finding a breathtaking live model with appealing skin tone. Extensive research was done, and Internationally famous model Natalie Abramov was chosen. Having won awards such as Miss Ukraine, Hawaiian Tropic International Swimsuit Winner, and World Swimsuit Model 2001 gave DAZ the confidence that Natalie would be capable of such a unique project. Lighting A controlled environment is an essential component to creating such versatile maps. Two 4’X6′ box lights were placed on either side of the camera to produce a very global and flat lighting. Great care was taken to ensure even skin tone in the photographs so that all highlight and specular information could be gener

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