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How could I make an unarmed fighter effective against an armed one for melee combat?

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How could I make an unarmed fighter effective against an armed one for melee combat?

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Unarmed martial artists may be faster than armed and armored non-martial arts types, but they are at a disadvantage for the following reasons: • Armed opponents usually strike first: Armed fighters usually have a longer reach than unarmed ones. Using the Step and Wait maneuver, the armed fighter will usually be able to strike first. • Parries are dangerous! Unarmed combatants attempting to parry weapons run the risk of having the parrying limb seriously injured. On a failed parry, the attacker can choose to either have the attack count against the parrying limb or the original target (p. B101). • Bare-handed attacks can be parried with weapons! An unarmed fighter attacking an armed foe with a weapon can have his attack parried with the weapon. If the armed opponent parries with the weapon and succeeds, he may roll vs. skill (or skill-4 vs. Judo and Karate) to hit the limb of the unarmed fighter. • Punching armor is painful. Any time you strike an opponent with DR 3 or better with your

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